
It is highly effective against light transports and infantry, killing both targets in one hit light and medium armor requires two lunges to destroy them, and three lunges are for heavy armor. However, it appears that bayonet chargers will win against lunge mine chargers, regardless of the rule. Like bayonet charges, when two lunge mine users charge at each other, the player who starts later will win the encounter. The gadget can be used in two ways: either by plunging it within melee range of a target or by performing a bayonet charge with a longer duration. Others nearby may also suffer damage and knockdown.

Any collateral damage within its conical area of effect stacks the damage dealt to the user, which can cause death. Only one can be carried at any time.ĭespite its apparently suicidal appearance, it may not kill the user, as it only drains 20 health and knocks the user down to the ground (or stuns users seated as passengers in vehicles). It is unlocked by obtaining Chapter Rank 5 and is available for the Assault and Support kits.

The Lunge Mine is a gadget introduced into Battlefield V in the sixth chapter of Tides of War, Into The Jungle. While it most likely damaged enemy armor it absolutely harmed the operator when it was used correctly." "An extraordinarily high risk anti-tank weapon consisting of a shaped charge at the end of a stick.
